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Below is the template for GURPS WebWorlds organizations.
GENERAL ORGANIZATION: (req)
- Project: The official name of the organization
project. This title may be different from the actual name of the
organization, if the designers choose it to be.
- Name: The name of the Organization, and any
associated meanings.
- Designers: All the designers who will have
authority in the organizations's design and development.
- Member Cluster(s): The name of any Clusters where
the organization plays a role. If the organization has not been OK'D for
use within the Cluster specified, please indicate "proposed".
- Baseline: The main idea or concept of the
organization summed up in just a few short lines.
OPERATIONS: (opt)
- Worlds: How does the organization jump between
worlds? About how many worlds is the organization active in? Are the
worlds members of a cluster? What about the worlds permit the
organization to operate there? Are there worlds where the organization
might not be able to operate?
- Administration: Give a description of the basic
structure and style used by the organization. How many levels of
organization are there? About how many people work for the organization?
- Goals: What things does the organization do? Why?
What are their short and long term plans.
- Relations: Any information on people or other
organizations that are particular friends or enemies of this
organization.
RESOURCES: (opt)
- Technology: General Level and types of technology
available to the organization. Any limits on the technology. Most
familiar types of technology.
- Magic: General Level and different types of magic
available to the organization. Any limits on the magic. Most familiar
types of magic.
- Psionics: General Level and types of psionics
available to the organization. Any limits on the psionics. Most familiar
types of psionics.
- Financial & Physical: A General description of the
amount and types of money and other assets available to the
organization. Also any available information on the flow of money and
assets.
- Personnel: General information on the people who
work for the organization, how members are recruited, and what happens
to retired or severed personnel. How much do members know about the
organization?
SYNOPSIS: (req)
- An overview of the organization encompassing key elements of it's
design, and what you are looking to create in terms of worlds, themes,
adventures, and ideas in general. Include how the organization might be
used in strange or unknown dimensions,
SPECIAL CONDITIONS: (opt)
- A catch-all for specific information the designer feels is necessary
to understand the organization. This might include weaknesses inside the
organization for example.
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