Exquaestio Determinants (1453)

Fundamentals

Name:
Exquaestio (denomination of the Ministry of Inquiry)
Location:
based in and around the southern Midsea.
Languages Spoken:
Orasareni dialects, predominantly Jundra. Some Onagir (south) and Torphani (west) influence. Trade Talk is spoken in some areas, but not supported by the church. Balpuri is spoken by the well educated.
Scope:
Small (about 20,000 in and around the Southern Midsea. Strongest in Cormenaera and Junder.)
Philosophical Orientations:
Knowledge, Survival (Active and Passive)
  • conviction of belief
  • prevention of ignorance
  • revolution of tradition
Subsistance:
Religion, Scholarship (on agricultural base)
Economic System:
predominantly barter, some coinage
Technological Base:
Metallurgic

Political Determinants

Hierarchy Ruling
Agency
SizeAuthority Influence Consent Notes
  • The Grand
    Conclave
12 +1 Good +1 Good 0 Fair Group of highest ranking anradan.
Key Element SizeAuthority Influence Consent Notes
  • Primacy
    (Rojez Lafwe)
1 +1 Good +1 Good +1 Good The nominal leader of the church. Member of the Grand Conclave.
  • Espiri
    (Mira Fells)
153 0 Fair +2 Great +2 Great Magical Priesthood.
  • Rohain
    (Lars Venekson)
110 +2 Great +1 Good +1 Good Religious Warriors. 82% Guardians, 13% Signifers, 4% Paladins, 1% Champions
  • Anradan
205 0 Fair -1 Mediocre -2 Poor Administrative, Teaching, and Traveling Priesthood.
  • Advisory
    Council
8 -3 Terrible -1 Mediocre -3 Terrible A small group gathered to advise the Primate and communicate with different divisions of the church.
  • External Relations: generally +2 Great (seeks outsiders).
    Region Organization Relation
    Burcancy Church +1 Good
    Celoa Church -1 Mediocre
    Free Cities Church of the Sea
    Reformers
    0 Fair
    Free Cities Junder Government 0 Fair
    MidSea Cult of Demerhaze +1 Good
    Mir Church +1 Good
    Parglug Church +1 Good
    Parglug Laresian Religions 0 Fair
    Tanimbar Goblins +1 Good
    Videss Church -1 Mediocre

Cultural Determinants

MilitaryActive Force Notes
Rohain 119 (Tiny)+4 LegendaryElite Magical Special Forces
Guards 201 (Tiny)+1 Good Mercenary Standing Infantry

  • Crafts (default): +1 Professional
    • Farming: +2 Expert
    • Construction: 0 Journeyman
    • Medicine: -1 Amateur
    • Writing: +2 Expert
  • Resources (default): -2 Poor
    • Resources of Magic: +2 Great
    • Resources of Novelty: +2 Great
  • Exploitation: +2 Great
  • Trade: -1 Mediocre
  • Wealth: -2 Poor

TolerancePrevalence Diversity Sophistication
  • Religion
+2 Great +1 Good -1 Mediocre+4 Legendary
  • Arts
+1 Good -1 Mediocre-1 Mediocre-1 Mediocre
  • Scholastics
+2 Great +1 Good -2 Poor 0 Fair
  • Magic, Overall
    • Espiri Glimmering
    • Rohain Genious
+1 Good
+2 Great
+2 Great
-1 Mediocre
-3 Terrible
-3 Terrible
0 Fair
-2 Poor
-2 Poor
+1 Good
0 Fair
-2 Poor